Thursday, December 10, 2009
Sky Replacement
Original Plate
color corrected BG plate, replaced sky, added rain fall, added rain hitting camera lens
Glasstastic
Wednesday, November 18, 2009
Sheriff Title WIP
This is a work in progress, but it is coming along. Eventually there will be a bird that flies into the scene, lands on the letters, when some dude tries to shoot the bird. Obviously he misses (or does he?), hitting the letters. You'll have to stay tuned to find out whether or not the bird gets it in the end.
I sim-ed out the bullet holes with dust and debris in Houdini using my custom tool. I brought the sim-ed files into Maya and rendered with Prman, (the dust was rendered as a separate layer using Mantra). I composited it in After Effects and added some additional cracks and breaks. Feedback is always appreciated.
Sunday, October 25, 2009
Bullet Tool test render
I made this tool in Houdini for procedural bullet holes. Rendered with Mantra, composited in After Effects.
Tuesday, October 20, 2009
"Sheriff" Dust Simulation v2
Rough Composite v2
Break Down
Used Maya to model the boot. Used Houdini for all the FX. Used After Effects to composite.
Thursday, October 8, 2009
Friday, October 2, 2009
Tuesday, September 8, 2009
Thursday, August 13, 2009
Teleport test
This is a quick test done in After Effects. The background plate is busy and not properly lit, but you get the idea. This can probably be done better in Houdini, new version coming soon.
Monday, August 10, 2009
Wednesday, July 29, 2009
Tuesday, July 7, 2009
Wednesday, June 17, 2009
Saturday, June 6, 2009
Monday, June 1, 2009
Monday, May 18, 2009
Subscribe to:
Posts (Atom)